Concept Artist(Contractor)
Om det här jobbet
Requirements:
Excellent traditional artistic skills with a strong grasp of composition, color theory, perspective, lighting, environment, architectural aspects,
Strong communication, excellent visual storytelling and written skills.
Strong interpersonal skills-able to interact with team members of different disciplines.
Good positive attitude and outlook, self-motivated, and a great team-player.
3d modeling skills a plus
Experience on one or more shipped titles a plus Responsibilities:
Create the look of the game by working with the Art Director to establish a consistent visual direction for mood and environments. By creating inspiring concept art that focuses on dynamic visual elements that maintain accurate scale, established architectural standards that will be used to create in game content.
Collaborate with the Art Director to implement the vision for the game
Produce work in an efficient and timely manner, on schedule
Work closely with colleagues to foster a highly communicative, coordinated team effort
Ensure the practical application of your work by communicating with modelers, animators and audio designers
MachineGames was established in 2009 by former founding members of Starbreeze Studios and was acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games.
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Vanliga frågor
Hur ansöker jag till det här jobbet?
Öppna den ursprungliga källsidan och kontakta arbetsgivaren där. Finder tar aldrig betalt av arbetssökande.
Är dessa jobb aktuella?
Ja. Finder uppdaterar regelbundet lediga platser från offentliga källor och tar bort stängda erbjudanden.
Var kan jag se anställningstyp och arbetsformat?
Nyckelvillkor visas ovanför beskrivningen. Du kan också öppna relaterade listor för Machinegames Sweden AB och Uppsala.